
The more data ARKit can extract from your environment the better it will do. I do have some suggestions for things to try though:ġ) The puzzle doesn't need to be lined up exactly try backing up a bit so the squares are more in focus it might work!Ģ) Try "scanning the room" a bit more before you scan the puzzle. It sounds like the problem you're having might be due to the puzzle being too small for the 6S camera.ĪRKit can't do auto-focus yet so if the puzzle is too small you have to get too close and it won't be in focus - the plus sized models seem to do a better job but we're hoping Apple updates this in the future to get better up-close focus. Sorry to hear that! We're definitely working on making things more robust.

Gave it 3 stars for a cool concept, will upgrade later if I can get it to work reliably. It also seems like it isn’t focusing properly on the page as the camera view is a bit fuzzy by the time I get the phone close enough to line up the squares. In every case, no matter how patiently I line up the squares exactly, it doesn’t recognize a puzzle. I tried it on our local newspaper puzzle, then I thought maybe the contrast wasn’t high enough so I ran it through a copy machine.

It was worth a shot, but I haven’t been able to get it to work on my 6S (iOS 11). I bought this after seeing a Medium article by the author on how they wrote it.
